I’d describe myself as an energetic, result-oriented and accurate. I’m not afraid to tackle subjects that I have little experience with. Perseverance is also no problem for me, I won’t give up after a setback.
Software Developer, 2020
Fontys, Game Design specialization
Application and Media developer, 2016
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IT Manager, 2014
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Helping IT Manager, 2012
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VMBO-GT, economics, 2010
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Experienced with Java and familiar with Java EE.
Proficient with C#, .NET and WPF.
Proficient with Unity. Used for a lot of games, my to-go engine for creating prototypes and small projects.
Experienced with the structure of an app. Very familiar with Android Studio
Experienced with Linux, use it nearly everyday.
Know enough commands to not use a GUI.
Experienced enough to create dockerfiles and docker-compose files
I did my Game Design specialization internship here. I did a lot of work with AR.
I learned how I can make something more fun by applying Augmented Reality, and which Augmented Reality techniques can be applied to projects.
A game in which a child and an elder manage a house by doing activies and playing minigames, hoping to improve the mental health of the …
An Augmented Reality Escape Room which delves into the secrets that Elvis has covered up
A classroom simulator where you are the teacher and have to react to actions from your students, hoping to give them a good study …
Platformer game you play with just a single button
This was made during the Dreamhack Austin Gamejam in 2018. I entered this gamejam by myself and made all assets myself. It’s made …
Town building game where the player is reminded about waste
Strategic Turn Based RPG where you fight against another player by purchasing units and defeating their leader
Game where you run forever, based severely on Subway Runner
Turn Based RPG which looks and plays a lot like Pokemon
Basic cookie clicker game
Base defend game where you play as a duck who has to defend against his angry family